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SCRIPTING
Scripting is a must-have in today's 3D game engines. Recently I found a great object oriented language
named elastiC by Marco Pantaleoni.
This language is similar to Objective-C and can be interpreted or compiled to portable byte code.
I think that this language fits very well to a game engine as the scripting language. Give it a try at
http://www.elasticworld.org
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